thoughts about game theory

The Nobel Prize for Tom Schelling (which is enormously exciting for everyone in Maryland’s School of Public Policy), makes me think of a few points about game theory: 1. It’s a form of political theory that harkens back to classical authors from Hobbes to Rousseau (with echoes of Plato’s Crito and other ancient works). That […]

the age of cybernetics

During WWII entities that seemed analogous to human brains were invented: the first computers, radar, etc. Related new ideas included artificial neurons (1943), feedback (1943), game theory (1944), stored-program computers (1946), information theory (1948), systems engineering (1940s), etc. In the 1940s, cybernetics emerged as the study of how any person, other animals, a machine, or a society attempts to direct itself while receiving feedback. This post is about the rise, decline, and renewal of cybernetics.

Jonathan Healey, The Blazing World: A New History of Revolutionary England, 1603-1689

(Palo Alto) I recommend Healey’s 2023 history of 17th-century England as an important and enjoyable work. I grew up thinking about this topic, since my Dad was a scholar of English intellectual life in the 1600s and he regularly taught British political history. In that century, England was on a path toward global power and […]